Sketchfab
As an experiment, I used a Zbrush plugin tool called Zbuilder 1 ( https://ceco.gumroad.com/l/nOIKY?layout=profile ) to create different body types. The result? Meet the “Fatty Ken” version! I sculpted and modified the mesh a bit. The mesh reflects how fat deposits form and grow in our bodies. It’s fascinating!
Tested in Unity and Unreal 5.3... Not bad.
This project dates back to 2017/2019, and although I haven’t had time to continue it…yet I would give it away for free if it didn’t go against the plugin's Licence. But it does.